Date played: 6 February 2016
Rules: General de Brigade Deluxe
Turns: @14 Turns
Time: 10:00am to 3:00pm
The home of a wargamer. I collect, paint, and play strategy games using 15mm and 25mm tall toy soldiers. Although the time of Napoleon's Empire is my favorite era to collect, I dabble in all sorts of historical periods. Step into my warped little world to see what it might be like if Napoleon's Empire had been moved to Tennessee and then scaled down to fit into a dozen storage boxes in a closet...
Wednesday, February 10, 2016
Scenario for Napoleonics Cadzand 1809
Here is the scenario for our most recent Napoleonic game. The original scenario comes from the EXCELLENT Battles For Empire (http://www.napoleonbooks.com/battles_for_empire.html) by James Arnold. I have modified it to fit with our preferred rules General de Brigade. Unit strengths and some command structures were modified to match up to our figure collections.
Cadzand
Isle 2 August 1809
In July 1809 the
British Navy transported 40,000 Army troops to land on the Dutch
coast. This was an effort to drain French units away from the
Austrian Campaign and to shatter the coastal defenses of this section
of Napoleon's Empire. The expedition suffered from many obstacles and
ultimately failed. Poor weather, difficult terrain, well sited
defenses, and indecisive British leadership combined to rescue the
unprepared French from defeat. Much of the British failure can be
traced to Lord Huntley's slow advance on Antwerp. The key to a rapid
advance was the French held defenses at Cadzand. Lord Huntley had
deemed it impractical to even initiate an attack on Cadzand's Heavy
Batteries due to unexpected French reinforcements. This failure to
act quickly stalled the British drive on Antwerp and doomed the
entire affair to failure.
Our scenario
supposes the British assault on Cadzand is implemented in a timely
manner. The British units are those actually slated for the attack
with some small units combined for our rules. The Franco-Dutch forces
are likewise amalgamations of units present at the island.
Terrain:
Flood Control
Ditches – Minor obstacles treated as difficult terrain. All
unit types may cross the ditches by paying the terrain penalty. No
charge moves may cross a flood control ditch. No unit may finish its
move in the flood ditch. There is no cover modifier for the ditches.
Woods –
Difficult terrain per the book. These are sparse woods so sighting
distance into/out of them is 6”. Woods offer a COVER -2 modifier.
Dike – The
dikes are much like an earthwork for military purposes. Dikes offer
a HARD COVER -4 modifier against musketry and artillery. Dikes cannot
be reduced within the time frame of this game.
Village –
The village can hold up to 1 battalion of 24 figures. The village
gives a HARD COVER -4 modifier against gun fire.
Redoubts –
The redoubts are treated as HARD COVER -4 to their front but offer no
cover to attack from the open rear face.
Roads – Due
to the sandy soil and frequent flooding, there are no roads of any
military benefit.
Victory:
The British must
capture Breskens Naval Batteries with no more than 33% casualties.
Figures counted as dead or routed are the only ones who count towards
the 33% condition. When Lord Huntly determines that his force has
suffered 33% casualties then he will immediately call a retreat as he
cannot risk so much of his force. The French can disregard casualties
as far victory conditions are concerned.
Lord
Huntly's Contingent
General
Huntly (Poor)
ADC
Lt General Lord Rosslyn (AVG)
Light
Division
1st Brigade General Stewart (Excellent) |
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
43rd
|
24
|
VET
|
1st RATE
|
52nd
|
24
|
ELITE
|
1st RATE
|
95th
|
16
|
ELITE
|
1st RATE
|
2nd Brigade General Alten (Excellent) |
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
1st KGL Light |
24
|
LINE
|
1st RATE
|
2nd KGL Light |
24
|
LINE
|
1st RATE
|
Cavalry Brigade General Linsingen (AVG) |
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
3rd Dragoons |
12
|
VET
|
N/A
|
12th Light Dragoons |
12
|
VET
|
N/A
|
2nd KGL Hussars |
12
|
VET
|
N/A
|
1st
Infantry Division
1st Brigade General Dyott (AVG) |
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
6th
|
24
|
VET
|
N/A
|
50th
|
24
|
VET
|
N/A
|
91st
|
24
|
VET
|
N/A
|
2nd Brigade General Rice (Excellent) |
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
9th
|
24
|
VET
|
N/A
|
38th
|
24
|
VET
|
N/A
|
42nd |
24
|
VET
|
N/A
|
6lb Foot Artillery |
3 Sections
|
VET
|
N/A
|
Monnet's
Defenders
General
Louis Monnet (AVG)
2 AdC
(?)
1st Brigade Col. Wagner (Excellent)
|
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
4th Dutch Infantry
|
24
|
LINE
|
N/A
|
5th Dutch Infantry
|
2 Bns of 24 each
|
LINE
|
N/A
|
1st National Guard
|
24
|
LINE
|
N/A
|
2nd National Guard
|
24
|
2nd LINE
|
N/A
|
3rd National Guard
|
24
|
2nd LINE
|
N/A
|
2nd Brigade Capt. William Lawless
(Excellent)
|
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
Veterans Guard
|
24
|
LINE
|
N/A
|
3rd Foreign Regiment (IRISH)
|
24
|
LINE
|
N/A
|
4th Foreign Regiment (PRUSSIAN)
|
24
|
Conscripts
|
N/A
|
Provisional Battalion
|
24
|
Conscripts
|
N/A
|
Naval Artificers/Gendarmes
|
24
|
Conscripts
|
N/A
|
Cavalry Brigade General Maschek (AVG) |
|||
Regiment
|
Strength
|
Rating
|
Skirmish
|
2nd Dutch Hussars |
12
|
VET
|
N/A
|
Dragoons de Marche |
12
|
LINE
|
N/A
|
Hussars de Marche |
12
|
LINE
|
N/A
|
4lb Horse Artillery |
3 Sections
|
VET
|
N/A
|
Map of initial deployments |
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